Our client, a AAA Game Studio, is looking to bring in a mid level or senior level Graphics Engineer to join the team!
- Collaborate with team members of all disciplines to design and implement new features to the existing graphics pipeline
- Extensive math skills to draw upon when needed (ie, Spherical Harmonics)
- 4+ years in graphics programming
- Unreal Engine
- Drive features and performance of our multi-platform code on Unreal Engine across PlayStation and Xbox consoles
- Parse through large, complicated rendering systems in both C++ and shader code, and discern how the two are coupled and work together
- Utilize graphics debugging and performance tools like Render Doc and nVidia nSight, knowing when and how to use them